AI Insights · Timothy · July 2022
Top 5 Hypercasual Games on iOS in France: Q2 2022 Performance
Discover the performance trends of the top 5 hypercasual games on iOS in France during the second quarter of 2022, based on Sensor Tower data.
In the second quarter of 2022, the hypercasual games category saw significant activity on the iOS platform in France. Here, we delve into the performance of the top 5 hypercasual games, highlighting trends in weekly downloads, revenue, and active users.
Fill The Fridge! from Rollic Games experienced fluctuating weekly downloads, ranging from a low of approximately 15K in early May to a peak of around 40K at the end of March. The game’s weekly revenue also saw a steady trend with minor variations, peaking at around $200 in mid-April. Active users increased from about 89K at the end of March to over 114K by the end of June.
Deliver It 3D by Voodoo showed an impressive spike in downloads in mid-April, reaching over 81K, before tapering off to about 7.5K by the end of June. The game's weekly revenue peaked at $134 in early May and gradually declined thereafter. Active users mirrored the download trend, peaking at 121K in late April and declining steadily to approximately 22K by the end of June.
Another title from Voodoo, Bucket Crusher, saw a significant surge in downloads following its release in May, with a peak of over 102K in mid-June. Weekly revenue followed a similar pattern, peaking at around $2.3K in mid-June. Active users saw a drastic increase, reaching over 204K in mid-June before settling at approximately 127K by the end of the quarter.
Bridge Race from SUPERSONIC STUDIOS LTD maintained a consistent download rate throughout the quarter, with a peak of 24K in mid-April. The game’s weekly revenue remained stable, hovering around $50-$70. Active users increased from about 5.4K at the end of March to over 15K by the end of June.
Lastly, Count Masters: Crowd Runner 3D by Freeplay LLC showed steady download numbers, peaking at approximately 22.5K in mid-April. Weekly revenue was minimal, with a peak of $46 at the end of March. Active users fluctuated around 90K to 100K, ending the quarter with about 79K.
These insights are based on Sensor Tower data. For more detailed analytics and trends, visit Sensor Tower.